This focus area applies various computational intelligence approaches to the wide domain of games. Systems are developed for the effective playing of a variety of competitive games against humans and other computer-based systems.
Currently, the specific research focus is on the use of coevolutionary strategies to train game playing agents, as well as novel approaches for analysing the behaviour of these agents.
List the current members actively doing research in this focus area. [ Show ]
List alumni of this research focus area. [ Show ]
List publications of this research focus area. [ Show ]